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8th January 2010

14th October 2009

24th September 2009

24th September 2009

20th August 2009

5th August 2009

28th May 2009

18th May 2009

13th May 2009

12th May 2009

 

Reviews on Krome

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19th November 2008
The Game to be Scene!
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11th November 2008
Scene It? Box Office Smash
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29th October 2008
'Scene It? Box Office Smash’ Debuts in North America
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‘Scene It? Box Office Smash’ debuted in North America today after much anticipation! Out on DVD for the Xbox 360 this is great game to entertain guests at your next social gathering.


19th October 2008
Check out Scene It? Box Office Smash
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10th October 2008
“Scene It? Box Office Smash” coming to a store near you!
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Krome Studios and Microsoft Game Studios bring audiences a great way to entertain guests at their next social event with “Scene It? Box Office Smash” hitting Australian retailers on November 14th.


22nd August 2008
Hellboy: The Science of Evil Hits Stores in OZ!
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Hellboy: The Science of Evil developed by Krome Studios was released in Australia today following great reviews from Australian Gamer, Official Playstation Magazine and Hyper Magazine to name a few.


19th August 2008
Australian Gamer Previews Hellboy: The Science of Evil
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22nd July 2008
A True Aussie Gamer
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1st July 2008
Krome Studios’ Unleashed at GenCon
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Don’t miss the exclusive sneak peek at Kromes’ new original IP Blade Kitten and catch up on what Krome is up to at the “What’s Krome Doing Now” panel on Saturday the 5th July.


24th June 2008
KONAMI SHIPS HELLBOY: THE SCIENCE OF EVIL TO RETAIL STORES NATIONWIDE
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Featuring Original Storyline and All-Star Voiceover Cast, the Game Hits Stores for the Xbox 360®TM, PLAYSTATION®3 system and PSP® (PlayStation®Portable) System Coinciding With This Summer's Anticipated Blockbuster Movie "Hellboy II: The Golden Army"


6th June 2008
Krome at Australia’s first GenCon
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The 3rd of July marks the first ever Australian GenCon which is being held at the Brisbane Convention Centre. Catch an exclusive sneak peek of Krome Studio’s new original IP, Blade Kitten and meet the creator Steve Stamatiadis. Also, come and meet the people responsible for creating some of the hottest titles including Star Wars: The Force Unleashed, Hellboy: The Science of Evil, Viva Pinata: Party Animals and The Legend of Spyro: The Eternal Night.



16th May 2008
Screen Play: Hands on with The Force
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15th May 2008
Hands on with Hellboy: Science of Evil
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15th May 2008
Gamespot: Hellboy: The Science of Evil
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30th April 2008
State leads the industry
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11th April 2008
Game On for Krome staff at video game exhibition
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Krome staff Clara Reeves and Simon Short took Victoria’s Stateline on a tour through an exhibition on the history of video game development. Game On is currently on display at the Australian Centre for the Moving Image and features around 135 playable games dating back to Pong.


11th April 2008
IGN reporter comes to grips Star Wars: The Force Unleashed on the Wii
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“In Star Wars: The Force Unleashed you'll pick up Wii Remote and nunchuk, taking the role of Darth Vader's secret apprentice. "


11th April 2008
Australian Gamer interviews Christian Carriere
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Level designer Christian Carriere talks about his job as a level designer, claiming awesome stuff on tax and his secret life as a corporate spy in an interview with Australian Gamer.


14th March 2008
Candy's Got Game: Cameron Davis talks Pinatas with Gamasutra
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Lead Designer on Viva Pinata: Party Animals, Cameron Davis, talks about the rewards and challenges of bringing the whacky TV characters to life in a party game environment.


19th November 2007
Best Audio and Graphics for Viva Pinata: Party Animals
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30th October 2007
Piñatas Wear Costumes All Year Round: “Viva Piñata: Party Animals” for Xbox 360 Bursts Onto Store Shelves Just in Time for Halloween!
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“Viva Piñata: Party Animals” features tricks and treats for everyone; new social party game takes place on the Piñata Island set in an episode of the critically acclaimed animated television series


8th October 2007
IGN: The Legend of Spyro: The Eternal Night AU Interview
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1st October 2007
Gamespot: Q&A: Krome Studios on The Legend of Spyro: The Eternal Night
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6th September 2007
SearchNetworking: Q&A with Krome's IT Manager, Jason Muir
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3rd August 2007
Computer World: Games developer upgrades to 10 gig switching
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2nd August 2007
PinataIsland.info interview with Cameron Davis
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2nd August 2007
The Age: Australia's Party Animals
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31st July 2007
IGN: Viva Piñata: Party Animals AU Interview
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12th July 2007
Gamespot: E3 '07: The Legend of Spyro: The Eternal Night First Look
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11th July 2007
Krome Studios and Microsoft Game Studios partner to release upcoming Viva Pinata: Party Animals
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BRISBANE, Australia – Krome Studios, the largest independent videogame studio in Australia announced today that they are working with Microsoft Game Studios to deliver the next installment in the critically acclaimed Viva Piñata series, Viva Piñata: Party Animals. This marks the first time the two companies have joined forces. Viva Pinata: Party Animals is guaranteed to bring gamers and garden connoisseurs together for a fun social party game set in a whimsical world bursting with living piñatas of every shape and shade imaginable.


11th July 2007
Gamespot: E3 '07: Viva Piñata: Party Animals Hands-On
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11th July 2007
IGN: E3 2007: Spyro: Eternal Night
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2nd July 2007
Gamespot: Q&A: Krome Studios talks Hellboy: The Science of Evil
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28th June 2007
The Legend of Spyro: The Eternal Night
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Krome Studios and Sierra Entertainment have again joined forces to deliver the next installment in The Legend of Spyro series, The Legend of Spyro: The Eternal Night. The Eternal Night follows our hero to the next epic chapter in his life.


10th May 2007
Desktop: Game Boy Steve Stamatiadis
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Check out the May Issue (#227) of Desktop magazine for a look at what goes on behind the scenes of game design with Krome Studios Creative Director, Steve Stamatiadis.


20th April 2007
Sliced Gaming Feature: Hellboy Interview
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16th April 2007
Krome Studios Named In Develop 100
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1st February 2007
GameSpot: Hellboy First Look
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1st January 2007
Game Daily: New Year's Resolutions Revealed
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19th December 2006
Game Daily: The Rise of Australian Gaming
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12th December 2006
Gamasutra: Krome Studio's Cameron Davis (The Legend of Spyro: A New Beginning)
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10th December 2006
IGN: Hellboy Developer Q&A
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7th December 2006
IGN: Hellboy: IGN AU Exclusive First Look
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6th December 2006
IGN: Aussie Developer Day: Krome Studios
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5th December 2006
IGN: Five Minutes with Robert Walsh, King of Krome
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2nd November 2006
Gamasutra: Q&A: Krome Studio`s Robert Walsh on Melbourne House Acquisition
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2nd November 2006
Ace Gamez: The Legend Of Spyro: A New Beginning
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15th October 2006
IGN: The Legend of Spyro: A New Beginning
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2nd October 2006
TV Week: Game On!
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26th September 2006
CVG: The Legend of Spyro: A New Beginning
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23rd August 2006
Australian Gamer: A visit to Krome Studios
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Australian Gamer talks to Steve Stamatiadis the Creative Director of Krome Studios about building the business, Spyro and Hellboy games.


10th July 2006
Aussie-Nintendo: Exclusive Interview with Krome Studios Co-Founder
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Steve Stamatidiadis - Creative Director and Co-Founder discusses Krome Studios' current developments and its future involving Wii.


1st March 2006
Digital Media World: Game developer case study- TY the Tasmanian Tiger 3
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21st January 2006
Kid Zone: Celebrate Australia Day with our cool TY the Tasmanian Tiger 3: Night of the Quinkan Preview
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